![]() On Octothe game was announced as a launch title for Playstation VR and that at least at the launch of the game, would be exclusive to Playstation. The technology, the hardware, it’s finally all there – and make no mistake it’s game experiences that are going to take VR headsets to the mainstream, not film or TV.” They announced support for the platform by saying, “We’ve come a huge way since then, but the development community needs to work together to help make VR a success, and Oculus are definitely playing their part. On that day, the company was able to confirm it could actually offer the game on Oculus Rift. It wasn’t until Septemthat Rebellion was entirely sure that it would be able to offer the game on VR for the PC platform. The game also had a playable demo, though it was limited in just how much of the game was actually available to play through. The video game was first revealed at the 2015 E3 presentation. The game is going to be developed and powered by Rebellion’s next-generation game engine, Asura. The company has not put anything into stone about those kinds of plans. The company has also said it is exploring the ability of putting out the game in a format that won’t be taking advantage of VR, for those people who are not fans of the platform of VR. ![]() We want to use VR to truly capture the imagination of today’s gamers, just as the original Battlezone captured ours.” “When we acquired the Battlezone rights two years ago we almost had to pinch ourselves! It really was a dream come true, so it’s our aim to deliver the same revolutionary thrill of the original for a whole new generation. When talking about the reasons the developers wanted to buy this game, the two released a statement saying, “When the original Battlezone came out in 1980 – long before we were developing games – Chris and I were among the many who made up its loyal arcade following,” said Rebellion CEO Jason Kingsley. The company has also said the game will be supported on the Oculus Rift as well as the Playstation VR but Rebellion is also looking at possibly bringing the game to other VR platforms. The game is slated for a 2016 release on the Playstation VR though there isn’t an actual release date stated for the PC version. The developers announced that they will first be developing the game for PS4 and the Playstation VR and will be bringing the game to PC at a time to be determined later. When Atari sold the Battlezone IP in 2013, Chris and Jason bought that IP with the express intent of developing a new Battlezone game at the forefront of the new wave of VR. ![]() Chris and Jason Kingsley, who are the founders of Rebellion say they have been fans of the series since it was first launched in 1980. ![]()
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